Game made for Ludum Dare 51 (in the Extra category) whose theme was: Every 10 Seconds.

You're some kind of flying insect trapped in a tunnel and you're in free fall. Use your flight to not fall completely and die on the blades at the end of the tunnel. But your flight consumes energy and if the energy runs out you can no longer fly, and consequently you die on the blades below.

Fortunately your energy is rechargeable, but only when you collect the blue energy that appears only when the marker is white. You must keep stacking energy to fill your bar.

There is a marker that changes from white to red every 10 seconds and vice versa. If it's red, the game's traps appear, if it's white, there are no dangers and energy balls appear to fill your energy. Then you can keep flying.

There is a Meters of Height counter where you must reach a specific height to finish the level, but it hasn't been implemented yet. So for now you can see how many points you can score.

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Controls:

WASD or arrows.

P to pause

X to fly.

The game was made as a submission for Ludum Dare 51. Here's the link to the LD entry:  https://ldjam.com/events/ludum-dare/51/changes

StatusIn development
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorLincolnSalles
GenreAction
Made withConstruct
Tags2D, construct, construct-3, Hand-drawn, indie-game, Ludum Dare 51

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